*Update* Resumed

Board to keep a log with the current changes.

*Update* Resumed

Postby GI2K on Sun Apr 20, 2008 12:11 pm

After a couple weeks of "vacations" from programing I've resumed my work...

Probably by the next weekend I can open the game to test, some features won't be done but we can test the battle script and see how if the resources production is ok.

PS: The weapons production won't work like in the thardferr just like with the units, it will be variable depending on what you are building. (it's the same as in the scuniverse game), I'm looking to some kind of formula to set the number of weapons per tick based on what the weapons uses as resources, number of forges and race. I think Angus did something like this but I can't find the formula...

PPS: I think a small introduction to the player could be nice, what I mean is that when a player register he'll get the chance to fill a small introduction of his character and this along with it's name and kingdom would be seen publicly in "new players" section, it would also be accessible from in game when clicking on the player info (along with it's declared allies and enemies) (I'm just throwing this here so I don't forget about it in the future)
GI2K
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